By: Derek Yu
On: July seventh, 2016
It’s change into a joke to speak about Cave Story and Darkish Souls when describing different video games, however within the case of Momodora: Reverie Below the Moonlight, I’d be remiss to not: the collection has by no means been shy about its influences. In Reverie, the fourth sport of the Momodora collection, rdein has completed a unbelievable job becoming a member of the easy appeal and tidy aesthetic of Daisuke Amaya’s little masterpiece with the methodical fight mechanics and stage design of From Software program’s Souls video games. The result’s one thing of a “good” Metroidvania, which feels neither meandering nor linear, irritating nor boring. And it’s simple to see why rdein considers this to be his best-looking and most polished sport but: out of all the numerous stunning animations and results within the sport, there’s not a single pixel that appears misplaced.
On this bustling age of indie sport growth, it may be refreshing to see a title that exhibits restraint in its design with out being minimalist or summary. You’ll love Reverie should you loved any of its influences. At this yr’s Summer time Video games Accomplished Fast (happening proper now), it produced one of many marathon’s most heartfelt and provoking runs: