Helldivers 2 developer Arrowhead has recognized the reason for a mysterious phenomenon that is been insta-killing gamers after the most recent patch.
For some context, a chunky Helldivers 2 steadiness patch not too long ago tweaked the best way shrapnel works, particularly by giving it the potential to deal harm to the firer, whereas earlier than these rebound pictures had been innocent. Following that change, an entire swath of gamers had been initially satisfied that the jet-assisted explosive shells they’d been firing from their Eruptors had been reflecting off closely armored enemies and killing them immediately. Nevertheless, after a little bit of detective work from the group strongly suggesting the perpetrator to as a substitute be shrapnel, Arrowhead has now chimed in and formally put the thriller to mattress.
The TLDR is that, no, the Eruptor’s bullets weren’t bouncing again and bodying gamers; it was certainly shrapnel from the exploding shells. “At present, with the techniques in place, solely small arms ought to be capable to ricochet on armor,” reads a Reddit replace from group supervisor SpitzerFX.
“This has since been debunked by the group, however nonetheless, our Ministry of Protection group additionally ran numerous checks at the moment and confirmed that rockets and explosives are not ricocheting backwards,” Spitzer mentioned. “Nevertheless, now we have seen one other difficulty by means of these posts and group suggestions that has recognized the chance for pictures from the R-36 Eruptor to blow up and rebound shrapnel on the shooter, which has a excessive sufficient harm worth to immediately kill the participant.”
Because of this, Arrowhead is “utterly” eradicating the shrapnel impact from the Eruptor and buffing the weapon’s harm output to compensate. “This could make it much less deadly to the operator however simply as highly effective in opposition to enemies.”
Don’t be concerned both, the Eruptor’s AoE harm will not be affected by this as, in accordance with Spitzer, the harm to enemies dealt by shrapnel alone was “virtually negligible.” In actual fact, with the rise in direct hit harm, Arrowhead says this forthcoming replace “will, total, be a buff to the weapon.”
“We apologise for this misunderstanding and thanks all for investigating these new adjustments so diligently, and for passing in your suggestions to us,” Spitzer mentioned. “Hopefully this is smart and these adjustments ought to assist everybody survive higher!”
In any other case, it appears like ricochet harm is right here to remain, not less than in the intervening time. Arrowhead hasn’t mentioned something about altering how that works, however not less than we all know it is solely smaller bullets which have this probably deleterious have an effect on. Within the meantime, proceed with nice warning when utilizing the Eruptor whereas Arrowhead works on a repair.
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