If you’ve played Elden Ring‘s Shadow Of The Erdtree DLC, there’s a non-negligible chance that you’ve played all the way to the final boss, then just rage-quit without going back until this very day. If that’s your case, then you might be happy to learn that Miyazaki and co. decided to make itn much easier with Elden Ring’s latest patch.
Spoilers for the final boss of Elden Ring: Shadow of the Erdtree follow.
There’s no shame in defeat, as Promised Consort Radahn is one of the toughest challenges in the history of Souls games. Now, though, it might be a bit easier to take the champion down.
The patch notes have an entire chunk of text dedicated to the changes made to Radahn. In short, he’s not immediately punishing as soon as you lay foot into the arena, and some of his attacks have been adjusted to be less punishing as well.
General damage, Damage to stamina, and range of some of his magic attacks have all been lowered. The visibility of some of his trickier attack effects have been raised. Still, the notes don’t mention any nerf to Radahn’s health, so expect him to remain as tough as a boulder and thus still capable of killing anyone whose endurance falters or who underestimates his new state.
Brighter souls
While this is still not the “easy mode” that some might have asked for, it’s a very wise idea from FromSoft. This nerf won’t make the game’s final challenge too easy for hardcore aficionados, and it’ll certainly make it more enjoyable for those who can’t spend dozens of hours just so they can get good enough to defeat the final boss.
And, if you’re one of the many who got to beat Prime Radahn in his, well, prime, then you now get to be the gaming boomers who scoff at newer players for having it too easy these days. I’m not kidding. Redditors are already joking about printing “I beat Radahn pre nerf” t-shirts, so take this win with as much or as little grace as you’d like.